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Rules

Rules are provided in English and Chinese (Simplified). Largely based on rules on ttdistas.es.

English:

These rules, which all players must obey, are laid down to maintain realistic gameplay and for creating a respectful space between the players.

  1. Be respectful to other players (No offensive names, racist, etc).
  2. One company for each player, or one shared company by several players.
  3. Do not block or sabotage companies, industries or cities. It’s forbidden to take cargo from industries if there are other companies’ active stations. Hotels are excluded if they are associated with towns with at least 2500 inhabitants.
  4. No huge terraforming (sea, mountains, etc); use tunnels and bridges. Maximum 1 tile high for ditches and embankments.
  5. Never plant trees. The cost of planting trees is set to 2^16 times higher than the original, by which bankruptcies are not protected.
  6. Build a bridge or a tunnel instead of a level crossing if a rail line intersects with a road line to prevent accidents.
  7. It is forbidden to connect two land masses with bridges (unless it exists in the real world at real dates). Use ships or planes. Raising the sea is not allowed.
  8. Do not buy a big amount of land; just the needed to enlarge the station.
  9. No abuse of station spread. The station is allowed to be split into 2 parts, separated by a maximum of 5 squares between the parts (Manhattan distance). If one of the parts is not used by vehicles, it can only be 1 tile.
  10. Only companies that make a city grow can reserve the right to use the recyclables the city produces.
  11. If you are away from keyboard (AFK), move to “spectator” with the button “Spectate”.
  12. The server aims to create a satisfying parallel world. It is no need to fully recreate reality, but construction of transport lines and exploitation of towns and industries cannot be highly unlikely to happen in common sense. Do not build very long non-stop rail lines without any target except making money (e.g. Archangelsk – Beijing non-stop in Russia map). This breaks game balance and is against reality. Designing and planning transportation from the aspect of passengers and labourers, rather than money-oriented capitalists, could effectively tackle this issue.
  13. Newly planned passenger transport lines must connect with other passenger lines already built. For example, if a company built a passenger transport line between London and Paris, but there were no transport connections between Paris and Luxembourg, it would be prohibited for this company to build passenger transport lines between Luxembourg and Frankfurt.
  14. Do not build roads which disallow houses to be built along them in cities except designated highways or elevated roads.
  15. The number of available companies is limited. Companies that are obviously inactive will be deleted.
  16. When infrastructure sharing is turned on, make sure you are sharing or being shared without causing breakdowns of transport systems (such as using trains that are too long, thus stuck at the platforms).
  17. When vehicle braking is turned on, make sure each vehicle can go to the depot regularly, in particular when rule 16 is applied.
  18. Speak English when you want to communicate with those who do not understand your language, or in public.

These rules are for guidance only and are subject to change without notice. Playing on this server implies acceptance of these rules. The server administrators, represented by company 1 “John Franklin Transport” or similar, reserve the right to make any changes to the game. Companies that violate these rules may be eliminated, and their players temporarily or permanently banned.

Updated 7 September 2023

简体中文:

本规则旨在维护较为实际的游戏玩法,创造玩家之间互相尊重的环境,需所有人遵守。

  1. 尊重其他玩家。禁止使用冒犯性名称,散布歧视性内容。
  2. 一个玩家最多创建一个公司,或者几个玩家共享一个公司。
  3. 禁止阻塞或破坏公司、工业或城镇。当一个工业被其他公司的车站服务时,禁止从该工业获取货物。人口不少于2500人的城镇内的旅馆除外。
  4. 禁止进行大型地形改造(填海造山等);请使用桥或隧道。沟渠和堤坝最多一格高。
  5. 禁止种树。种树费用被设置为原版的2^16倍,由此引发的破产管理员无需保护。
  6. 当公路与铁路交汇时,建造桥梁或隧道,而不是平交道口。
  7. 在真实地图中,禁止用桥梁或者海底隧道(JGRPP版本)连接两片大陆,除非桥梁或隧道在修建日期真实存在。请使用船或飞机。
  8. 不得大批量购买土地,除非这些土地是扩充车站需要的。
  9. 禁止肆意合并车站。车站允许分成两部分,这两部分的横竖间距之和不得超过5格;如果其中一个部分不被交通工具使用,两部分最多间距一格。
  10. 只有对城镇增长有贡献的公司才能运输该城镇产出的回收物资。
  11. 如果离开电脑,请观赛。
  12. 本服务器力求打造一个美好的、旅客满意的平行世界,不追求100%还原现实,但线路、城镇、工业开发也不可过于跳脱。即使在虚拟世界地图中,也禁止随意拉“大肠线”,其以过长、不停站、只有赚钱目的为特征(如:俄罗斯地图中,阿尔汉格尔斯克——北京的不停站铁路)。“大肠线”破坏游戏平衡,违背现实。多从旅客和工人的角度规划运输路线,不当一味赚钱的黑心资本家,可以有效解决这一问题。
  13. 新规划的客运线路必须接入原有线路网。例如,当一个公司修建了伦敦与巴黎之间的客运线路,但巴黎与卢森堡之间无交通连接时,禁止该公司修建卢森堡与法兰克福之间的客运线路。
  14. 禁止在城镇内建造禁止房屋生成的道路,除非修建高速公路或高架桥。
  15. 公司名额有限。管理员有权清除或转让长时间未上线的公司。
  16. 当设施共享开启时,确保共享设施时不会造成交通系统瘫痪(如使用超出车站长度的火车导致列车堵在站台上)。
  17. 当车辆损坏开启时,确保每辆交通工具有规律地接受维修,尤其是在第16条规则启用时。
  18. 当与不懂自己语言的人交谈或发布公告时,使用英语。

服务器维护者, John Franklin(通常为公司1),有权不经公告而修改本规则。服务器玩家默认同意规则。违反规则的公司可能被清除,玩家的IP地址可能会被暂时或永久封禁。

2023年9月7日更新